题型:任务型阅读 题类:常考题 难易度:普通
福建省三明市普通高中2020届高三上学期英语期末考试试卷
China's General Administration of Press and Publication (GAPP) has issued a new Circular about Preventing the Teenagers from Online Game Addictions.
They will control the time and money spent by underage gamers to prevent Teenagers from getting addicted to video games. Further, a real-name registration system will be created to check the identity of gamers against the national database.
It was estimated about 620 million gamers had brought in as much as $38 billion in revenue (收入) —out of which 60 percent came from mobile games. In the first half of 2018, China accounted for 26.1 percent of global revenues in this industry space.
According to a report last year, there are more than 800 million netizens in China and over 98 percent are smart phone users. Mobile games and PC games are the primary type of products in China's gaming market, and account for 66 percent and 28.5 percent of revenues.
The new measures specifically target youth online gaming. It bans users aged under 18 from playing online games between 10 p.m. and 8 a.m. A maximum of three hours per day on weekends and public holidays.
The government is also targeting the profitable parts of online micro transactions (微交易). Gamers aged between 8 and 16 will only be able to add up to RMB 200 ($29) per month into their account. Gamers between 16 and 18 years old will be able to top up a maximum of RMB 400($57).
Regulators will be allowed to check the identity of users with the national database. Users will be required to register their accounts with their real name and phone number.
Commenting on the newest measures, the GAPP says it wants that Gamers aged between 8 and 16 will only be able to add up to RMB 200ts to clean up China's internet space.
A. Video games are harmful for the youth.
B. Some new measures have been proposed.
C. Breakdown on gaming industry is ongoing.
D. A real-name registration system is also in the works.
E. China was the world's largest gaming market in 2018.
F. Teenagers will be able to play for only 1.5 hours on weekdays.
G. It also hopes to protect the physical and mental health of Teenagers.
A. That's why habits are so powerful. B. The ground work of all happiness is good health. C. Early to rise makes you healthy, wealthy, and wise. D. The habit of respect means treating everyone with kindness. E. Nothing will ever make you happier than having faith in yourself. F. When you rest better, you can live better and achieve more happiness. G. There is no stage in life when we can't be learning something valuable. |
Little Habits Make a Big Difference
Everything around us is changing at amazing speed, it seems ̶ but some things will always remain the same. {#blank#}1{#/blank#} Some of our daily habits have the power to always give us happiness and lead us toward success. Here are some little habits that can make a big difference:
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Many studies have linked early rising with success. An early morning wake-up carries benefits including better planning and anticipation (预料) of problems, and more time to do the things that make you happy.
Happiness comes to those who are curious.
{#blank#}3{#/blank#} As long as you live, there will always be something to learn, and as long as you follow your heart and your passions, you won't miss out on learning.
Believe in yourself and all that you are.
{#blank#}4{#/blank#} Confidence is the key to success—the thing that lets you look at the past without regret, stay grounded in the present, and prepare for the future without fear.
A day well spent gets you a good night sleep.
Enough sleep makes you feel healthier and happier, and it's more than lifting up your mood or removing exhaustion. Adequate sleep is a key part of your health and inner happiness. {#blank#}5{#/blank#}
It doesn't take a huge effort to make a significant change in your life—using one or two tiny habits may be all you need. Get started today and you'll soon be experiencing the rewards.
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