(3) 某汽车销售公司为推广此款新能源汽车,现面向意向客户推出“玩游戏,送大奖”活动,客户可根据抛掷硬币的结果,操控微型遥控车在方格图上行进,若遥控车最终停在“胜利大本营”,则可获得购车优惠券.已知硬币出现正,反面的概率都是
![](http://math.21cnjy.com/mml2svg?mml=%3Cmath+xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F1998%2FMath%2FMathML%22%3E%3Cmrow%3E%3Cmfrac%3E%3Cmn%3E1%3C%2Fmn%3E%3Cmn%3E2%3C%2Fmn%3E%3C%2Fmfrac%3E%3C%2Fmrow%3E%3C%2Fmath%3E)
,方格图上标有第0格、第1格、第2格……第50格.遥控车开始在第0格,客户每掷一次硬币,遥控车向前移动一次,若掷出正面,遥控车向前移动一格(从k到
![](http://math.21cnjy.com/mml2svg?mml=%3Cmath+xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F1998%2FMath%2FMathML%22%3E%3Cmrow%3E%3Cmi%3Ek%3C%2Fmi%3E%3Cmo%3E%2B%3C%2Fmo%3E%3Cmn%3E1%3C%2Fmn%3E%3C%2Fmrow%3E%3C%2Fmath%3E)
),若掷出反面,遥控车向前移动两格(从k到
![](http://math.21cnjy.com/mml2svg?mml=%3Cmath+xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F1998%2FMath%2FMathML%22%3E%3Cmrow%3E%3Cmi%3Ek%3C%2Fmi%3E%3Cmo%3E%2B%3C%2Fmo%3E%3Cmn%3E2%3C%2Fmn%3E%3C%2Fmrow%3E%3C%2Fmath%3E)
),直到遥控车移到第49格(胜利大本营)或第50格(失败大本营)时,游戏结束.设遥控车移到第n格的概率为
![](http://math.21cnjy.com/mml2svg?mml=%3Cmath+xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F1998%2FMath%2FMathML%22%3E%3Cmrow%3E%3Cmsub%3E%3Cmi%3EP%3C%2Fmi%3E%3Cmi%3En%3C%2Fmi%3E%3C%2Fmsub%3E%3C%2Fmrow%3E%3C%2Fmath%3E)
,试证明
![](http://math.21cnjy.com/mml2svg?mml=%3Cmath+xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F1998%2FMath%2FMathML%22%3E%3Cmrow%3E%3Cmrow%3E%3Cmo%3E%7B%3C%2Fmo%3E%3Cmrow%3E%3Cmsub%3E%3Cmi%3EP%3C%2Fmi%3E%3Cmi%3En%3C%2Fmi%3E%3C%2Fmsub%3E%3Cmo%3E%E2%88%92%3C%2Fmo%3E%3Cmsub%3E%3Cmi%3EP%3C%2Fmi%3E%3Cmrow%3E%3Cmi%3En%3C%2Fmi%3E%3Cmo%3E%E2%88%92%3C%2Fmo%3E%3Cmn%3E1%3C%2Fmn%3E%3C%2Fmrow%3E%3C%2Fmsub%3E%3C%2Fmrow%3E%3Cmo%3E%7D%3C%2Fmo%3E%3C%2Fmrow%3E%3Cmrow%3E%3Cmo%3E%28%3C%2Fmo%3E%3Cmrow%3E%3Cmn%3E1%3C%2Fmn%3E%3Cmo%3E%E2%89%A4%3C%2Fmo%3E%3Cmi%3En%3C%2Fmi%3E%3Cmo%3E%E2%89%A4%3C%2Fmo%3E%3Cmn%3E49%3C%2Fmn%3E%3Cmo%3E++%EF%BC%8C+%3C%2Fmo%3E%3Cmi%3En%3C%2Fmi%3E%3Cmo%3E%E2%88%88%3C%2Fmo%3E%3Cmsup%3E%3Cmtext%3EN%3C%2Fmtext%3E%3Cmo%3E%2A%3C%2Fmo%3E%3C%2Fmsup%3E%3C%2Fmrow%3E%3Cmo%3E%29%3C%2Fmo%3E%3C%2Fmrow%3E%3C%2Fmrow%3E%3C%2Fmath%3E)
是等比数列,并解释此方案能否成功吸引顾客购买该款新能源汽车.
参考数据:若随机变量
服从正态分布
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