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题型:书面表达 题类:常考题 难易度:困难

江苏省新草桥中学2019届高三上学期英语12月月考试卷

阅读下面的短文,然后按照要求写一篇150词左右的英语短文。

    Science and technology have developed more rapidly in the past 100 years than in any period of human history.

    One of its results is an excessive growth of information. The era of information has already come, and our life has changed in a subtle way. The development and popularization of the Internet, along with cell phones and all kinds of electronic devices have influenced our habits a lot.

    Some people state that with the explosion of information, it is much easier and more convenient for us to find out anything we would like to know, which can help us to develop our creativity.

    However, many people argue that information explosion is not the equivalent of knowledge explosion. Moreover, with the continuously growing number of information, the world becomes a confusion to us with both useful news and unwanted messages, which is far from helping stimulating our creativity.

1)用约30词概括上文的主要内容;

2)用约120个单词,就“信息爆炸是否会破坏我们的创造力”发表你的观点,内容包括:

⑴结合实际,谈谈你的感受。

⑵你认为信息爆炸是否会破坏我们的创造力?

要求:1)你可以参照阅读材料的内容但不得直接引用原文中的句子;

2)作文中不能出现真实姓名和班级。

【评分标准】概括准确,语言规范,内容合适,篇章连贯。

举一反三
阅读下面短文,根据其内容写一篇60词左右的内容概要。

    While many of us go to sleep before midnight, some teenagers choose to stay up much later. They are not driven by the burning desire to write a better essay or achieve a higher grade. Instead, they are busy playing online games. Known as young Internet addicts, they have long been a problem in China. A report released(发布) in 2010 by the China Youth Association for Network Development showed that there were over 24 million young Internet addicts among China's young urban Internet users. The report also said that over 18 million youth tended to develop Internet addiction.

    To deal with the problem of Internet addiction among teenagers, the Cyberspace Administration of China released draft regulations (法规草案) in January which carried out a ban on online gaming. If the regulations are passed, under-18s would be banned from playing online games between midnight and 8 am.

    As soon as the government's draft law was introduced, it drew great attention from the public. Some thought highly of the law as a way to better protect teenagers, saying that too much overnight gaming is harmful to teenagers' health and believing the period between midnight and 8 am to be important to human physical functions. However, others wondered whether it would be practicable if it came into effect, as teenagers could just borrow their parent' IDs to register (登录)accounts to play online games. The Guangming Daily suggested that parents should help their teenagers find a balance between the cyber(网络的)world and the real world.

    China is by no means the only one trying to fight against teenage gaming addiction. Germany introduced a regulation in 2002 trying to stop teenagers from playing online games from 10 pm to 6 am. Meanwhile, the UK, the US and Australia have forced a rating system(分级制) on computer games to make sure that teenagers cannot access  “adult” content such as violence, sex or bad language.

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